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Socket.io Real-time Web Application Development- [electronic resource]
Socket.io Real-time Web Application Development - [electronic resource]
Socket.io Real-time Web Application Development- [electronic resource]

상세정보

자료유형  
 전자책(국외)
미국국회도서관 청구기호  
TK5105.8885.A26 .R384 2013
자관 청구기호  
기본표목-개인명  
표제와 책임표시사항  
Socket.io Real-time Web Application Development - [electronic resource]
발행, 배포, 간사 사항  
Birmingham : Packt Pub , 2013
    형태사항  
    1 online resource (140 p)
    내용주기  
    완전내용Cover; Copyright; Credits; About the Author; Acknowledgement; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Going Real Time on the Web; What is real-time web?; A bit of history; Applications of real-time web; Gaming; Social stream updates; Business applications; Web-based monitors; Summary; Chapter 2: Getting Started with Node.js; The origin of Node.js; Why Node.js; JavaScript everywhere; Event-driven design; Corporate backing; How to get Node.js; Node.js package manager (npm); Hello World with Node.js; Hello Web; Routing the requests; HTTP mMethods.
    내용주기  
    완전내용Creating our own mModulesServing files; Third party modules and Express JS; Summary; Chapter 3: Let's Chat; Creating the application; Designing the chat room; Bringing in jQuery; Socket.io; Handling events; The server; The client; Summary; Chapter 4: Making It More Fun!; Giving names to users; More on events; Working with namespaces; Rooms; Listing the rooms; Sharing the session; Summary; Chapter 5: The Socket.io Protocol; Why do we need another protocol?; The WebSocket API; The socket.io API; The socket.io socket; The socket.io connection; Socket.io messages; Disconnect (0); Connect (1).
    내용주기  
    완전내용Heartbeat (2)Message (3); JSON message (4); Event (5); ACK (6); Error (7); NOOP(8); Summary; Chapter 6: Deploying and Scaling; The production environment; Running the application; Keeping it running; Scaling; The node cluster; Scaling up the application; Tips for node in production; Summary; Appendix A: Socket.io Quick Reference; The server; Instantiating socket; Starting socket.io; Listening to events; Emitting an event; Sending a message; Sending a JSON message; Broadcasting a message/event; Sending a volatile message; Storing socket data; Getting the socket data; Restricting to a namespace.
    내용주기  
    완전내용Joining a roomBroadcasting messages/events in a room; Leaving a room; Changing the configuration; Server events; connection; message; disconnect; The client; Connecting to a socket; Listening to events; Emiting an event; Sending a message; Client events; connect; connecting; disconnect; connect_failed; error; message; reconnect; reconnecting; reconnect_failed; Appendix B: Socket.io Backends; Erlang; Google Go; Java; Perl; Python; Summary; Index.
    요약 등 주기  
    요약Socket.io Real-time Web Application Development.
    주제명부출표목-일반주제명  
    주제명부출표목-일반주제명  
    주제명부출표목-일반주제명  
    주제명부출표목-일반주제명  
    주제명부출표목-일반주제명  
    주제명부출표목-일반주제명  
    주제명부출표목-일반주제명  
    기타형태저록  
    Print version Rai Rohit Socketio Real-time Web Application Development
    전자적 위치 및 접속  
      링크정보보기

    MARC

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    ■300    ▼a1  online  resource  (140  p)
    ■5050  ▼aCover;  Copyright;  Credits;  About  the  Author;  Acknowledgement;  About  the  Reviewers;  www.PacktPub.com;  Table  of  Contents;  Preface;  Chapter  1:  Going  Real  Time  on  the  Web;  What  is  real-time  web?;  A  bit  of  history;  Applications  of  real-time  web;  Gaming;  Social  stream  updates;  Business  applications;  Web-based  monitors;  Summary;  Chapter  2:  Getting  Started  with  Node.js;  The  origin  of  Node.js;  Why  Node.js;  JavaScript  everywhere;  Event-driven  design;  Corporate  backing;  How  to  get  Node.js;  Node.js  package  manager  (npm);  Hello  World  with  Node.js;  Hello  Web;  Routing  the  requests;  HTTP  mMethods.
    ■5058  ▼aCreating  our  own  mModulesServing  files;  Third  party  modules  and  Express  JS;  Summary;  Chapter  3:  Let's  Chat;  Creating  the  application;  Designing  the  chat  room;  Bringing  in  jQuery;  Socket.io;  Handling  events;  The  server;  The  client;  Summary;  Chapter  4:  Making  It  More  Fun!;  Giving  names  to  users;  More  on  events;  Working  with  namespaces;  Rooms;  Listing  the  rooms;  Sharing  the  session;  Summary;  Chapter  5:  The  Socket.io  Protocol;  Why  do  we  need  another  protocol?;  The  WebSocket  API;  The  socket.io  API;  The  socket.io  socket;  The  socket.io  connection;  Socket.io  messages;  Disconnect  (0);  Connect  (1).
    ■5058  ▼aHeartbeat  (2)Message  (3);  JSON  message  (4);  Event  (5);  ACK  (6);  Error  (7);  NOOP(8);  Summary;  Chapter  6:  Deploying  and  Scaling;  The  production  environment;  Running  the  application;  Keeping  it  running;  Scaling;  The  node  cluster;  Scaling  up  the  application;  Tips  for  node  in  production;  Summary;  Appendix  A:  Socket.io  Quick  Reference;  The  server;  Instantiating  socket;  Starting  socket.io;  Listening  to  events;  Emitting  an  event;  Sending  a  message;  Sending  a  JSON  message;  Broadcasting  a  message/event;  Sending  a  volatile  message;  Storing  socket  data;  Getting  the  socket  data;  Restricting  to  a  namespace.
    ■5058  ▼aJoining  a  roomBroadcasting  messages/events  in  a  room;  Leaving  a  room;  Changing  the  configuration;  Server  events;  connection;  message;  disconnect;  The  client;  Connecting  to  a  socket;  Listening  to  events;  Emiting  an  event;  Sending  a  message;  Client  events;  connect;  connecting;  disconnect;  connect_failed;  error;  message;  reconnect;  reconnecting;  reconnect_failed;  Appendix  B:  Socket.io  Backends;  Erlang;  Google  Go;  Java;  Perl;  Python;  Summary;  Index.
    ■520    ▼aSocket.io  Real-time  Web  Application  Development.
    ■588    ▼aDescription  based  on  print  version  record.
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    ■650  4▼aWeb  site  development
    ■650  0▼aWeb  applications▼xDevelopment
    ■650  0▼aApplication  software▼xDevelopment
    ■650  0▼aJavaScript  (Computer  program  language)
    ■650  7▼aCOMPUTERS  /  Programming  Languages  /  JavaScript.▼2bisacsh
    ■650  7▼aCOMPUTERS  /  Programming  Languages  /  VBScript.▼2bisacsh
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    ■77608▼iPrint  version▼aRai,  Rohit▼tSocket.io  Real-time  Web  Application  Development▼dBirmingham  :  Packt  Publishing,  c2013▼z9781782160786
    ■85640▼3EBSCOhost▼uhttp://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=548283
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