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Unreal Engine 4 Virtual Reality Projects : Build Immersive, Real-World VR Applications Using UE4, C+
Unreal Engine 4 Virtual Reality Projects : Build Immersive, Real-World VR Applications Using UE4, C+
상세정보
- 자료유형
- 전자책(국외)
- 미국국회도서관 청구기호
- QA76.76.C672
- 자관 청구기호
- 기본표목-개인명
- 표제와 책임표시사항
- Unreal Engine 4 Virtual Reality Projects : Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints. [electronic resource]
- 발행, 배포, 간사 사항
- 형태사항
- 1 online resource (622 pages)
- 요약 등 주기
- 요약The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.
- 주제명부출표목-일반주제명
- 주제명부출표목-일반주제명
- 주제명부출표목-일반주제명
- 주제명부출표목-일반주제명
- 부출표목-개인명
- 기타형태저록
- Print version Mack Kevin Unreal Engine 4 Virtual Reality Projects : Build Immersive Real-World VR Applications Using UE4 C++ and Unreal Blueprints
- 전자적 위치 및 접속
- 링크정보보기
MARC
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■049 ▼aMAIN
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■090 ▼a전자도서
■1001 ▼aMack, Kevin.
■24510▼aUnreal Engine 4 Virtual Reality Projects :▼bBuild Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints.▼h[electronic resource]
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■338 ▼aonline resource▼bcr▼2rdacarrier
■520 ▼aThe key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.
■5880 ▼aPrint version record.
■590 ▼aMaster record variable field(s) change: 050
■650 0▼aUnrealScript (Computer program language)
■650 0▼aComputer games▼xProgramming.
■650 0▼aVirtual reality.
■650 0▼aComputer games▼xDesign.
■655 4▼aElectronic books.
■7001 ▼aRuud, Robert.
■77608▼iPrint version▼aMack, Kevin.▼tUnreal Engine 4 Virtual Reality Projects : Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints.▼dBirmingham : Packt Publishing, Limited, ©2019▼z9781789132878
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