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Semiotics and the Design of Objects, Actions and Interactions in Virtual Environments. Winn, William D., And Others [microform]
Semiotics and the Design of Objects, Actions and Interactions in Virtual Environments. Winn, William D., And Others [microform]
상세정보
- 자료유형
- 마이크로피시
- 언어부호
- 본문언어 - English
- 청구기호
- 서명/저자
- Semiotics and the Design of Objects, Actions and Interactions in Virtual Environments. : Winn, William D., And Others - [microform]
- 발행사항
- 형태사항
- 21; 1
- 총서명
- ERIC Reports
- 주기사항
- 21p.; Paper presented at the Annual Meeting of the American Educational Research Association (San Francisco, CA, April 18-22, 1995).
- 초록/해제
- 요약Work in the design and construction of virtual environments (VEs) is described from the standpoint of semiotic theory. It is advocated that well-constructed visual worlds can create in a person the feelings and cognitions that arise from being in the natural world and that interactions with computer-constructed VEs are mediated through signs. The Human Interface Technology Laboratory at the University of Washington uses VEs for specific instructional purposes and also uses the construction of VEs by students as a way for them to learn content. The design of VEs draws guidance from research in human factors and from the general principles of semiotics. Semiotic theory rests on the proposition that we cannot know the world as it truly is, but only through signs. In the conceptual framework for VEs, knowledge is constructed from information by students. A constructivist learning paradigm was used with 120 seventh and eighth graders who undertook the construction of VE worlds through a process based on semiotic-centered practices. The experiences of these students are described and followed with a discussion of how the sense of presence engendered by VEs can be increased through the manipulation of signs by learners. (Contains 55 references.) (SLD)
- 복제주기
- Microfiche. . Springfield, VA : ERIC Document Reproduction Service. . microfiches ; 11×15 cm.
- 기금정보
- Air Force Office of Scientific Research, Washington, D.C.; U.S. West Foundation.d
- 일반주제명
- 키워드
- 기타저자
- 기타저자
MARC
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■008980930s2295 us b 000 0 eng d
■040 ▼apcul
■0410 ▼aEnglish
■090 ▼a370.78▼bE68
■24500▼aSemiotics and the Design of Objects, Actions and Interactions in Virtual Environments.▼cWinn, William D., And Others▼h[microform]
■260 ▼aU.S.; Washington▼c22 Apr 95
■300 ▼a21; 1
■440 0▼aERIC Reports
■500 ▼a21p.; Paper presented at the Annual Meeting of the American Educational Research Association (San Francisco, CA, April 18-22, 1995).
■520 ▼aWork in the design and construction of virtual environments (VEs) is described from the standpoint of semiotic theory. It is advocated that well-constructed visual worlds can create in a person the feelings and cognitions that arise from being in the natural world and that interactions with computer-constructed VEs are mediated through signs. The Human Interface Technology Laboratory at the University of Washington uses VEs for specific instructional purposes and also uses the construction of VEs by students as a way for them to learn content. The design of VEs draws guidance from research in human factors and from the general principles of semiotics. Semiotic theory rests on the proposition that we cannot know the world as it truly is, but only through signs. In the conceptual framework for VEs, knowledge is constructed from information by students. A constructivist learning paradigm was used with 120 seventh and eighth graders who undertook the construction of VE worlds through a process based on semiotic-centered practices. The experiences of these students are described and followed with a discussion of how the sense of presence engendered by VEs can be increased through the manipulation of signs by learners. (Contains 55 references.) (SLD)
■533 ▼aMicrofiche.▼bSpringfield, VA▼cERIC Document Reproduction Service.▼emicrofiches ; 11×15 cm.
■536 ▼aAir Force Office of Scientific Research, Washington, D.C.; U.S. West Foundation.d
■650 4▼xEducation
■653 ▼aCognitive Processes▼aComputer Interfaces▼aComputer System Design▼aEducational Theories▼aGrade 7▼aGrade 8▼aJunior High Schools▼aJunior High School Students▼aSemiotics▼aSensory Experience▼aSymbolism▼aVirtual Reality
■7001 ▼aWinn, William D.
■7001 ▼aAnd Others
■999 ▼a142; 150



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